Welcome to Volume 1 of After Journey’s End, a game design journal by independent game designers, on their games’ designs!
Here’s links to all the posts.
If for some reason they don’t work you can browse the posts with the Volume 1 Tag.
Posts also sometimes have “Bounties” at the end, which are games the creator would like to see made by someone else some day.
Introduction to Volume 1 / Intent of the Journal
Bryce Bucher, Mysteries Under Lake Ophelia (2021): Putting Myself in Fish Hell
Dari, on I HATE YOU, PLEASE SUFFER (2023) - “I want you to live a normal life and die a normal death.”
Deniz Amasya, INFINITE RED: The Day The Earth Stood Still (2023, Mode Gone): My Best Friend is an Electric Box
John Thyer, on A Dark Place (2023): Presentation in Minimalist Text Games
Melos Han-Tani, Sephonie (2022, Analgesic Productions): Embodying Expression Through ONYX Linking
Stuffed Wombat, on Mosa Lina (2023): Ramifications of Radical Randomness
Toby Alden, on I'm a Grown UP !! Dreamy Sweetie The Devil Slayer (2023): Following Quest Chains Through the Mist of Design
A reader has provided a pdf compilation of the posts.
Consider taking the reader survey afterwards.
If you’d like to support the journal, share it in your group chats, Discord Servers, on Twitter, Cohost, Mastodon, Bluesky, or wherever! Check out the developers’ games.
You could also repost any of the posts on Substack.