After Journey's End
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There Swings a Skull: Grim Tidings (2022): Embers of Love
Writing What I Didn’t Know in There Swings a Skull: Grim Tidings
Feb 12, 2025
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how to let people play your games
how to remember that you are not a tiny corporation
Feb 12, 2025
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Atuel (2022): A Dot and a Map
Utilizing Interactive 2D Maps in Pre-Production
Feb 12, 2025
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Volume 3 is Out!
Here's the Table of Contents & 4 new pieces about game design by independent game designers.
Feb 12, 2025
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After Journey's End
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Melos Han-Tani
9
Northstar Courier (2022): Concrete, Trees, & Powerlines
Capturing the Photograph in Northstar Courier
Feb 12, 2025
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Volume 3 Is Coming on 2025/02/12!
Welcome back!
Feb 5, 2025
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After Journey's End
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Melos Han-Tani
5
August 2024
Volume 2 is Out!
Here's the Table of Contents & 9 new pieces about game design by independent game designers.
Aug 20, 2024
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After Journey's End
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Melos Han-Tani
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Responsive Mobile Action Controls in BOSSGAME (2022)
Hi! I’m Lily Valeen, the developer behind the game BOSSGAME: The Final Boss is My Heart. Bossgame was originally released for mobile in 2022. It’s a…
Aug 20, 2024
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HITM3 (2024): Thinking, Filming & Editing a Cutscene
Xiri on how he showed his trio making some empanadas and love.
Aug 20, 2024
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Elephantasy (2020): Why the Warping Worked
In 2020 I released a small game called Elephantasy. In it, you play as a little elephant (named Belle) who gets stuck in a miniature world and has to…
Aug 20, 2024
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Sephonie (2022): Why make a level about Sunshine City?
Melos Han-Tani discusses the historical and character-driven reasons behind why Tokyo’s Sunshine City mall makes an appearance as one of the game’s…
Aug 20, 2024
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After Journey's End
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Melos Han-Tani
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The Narrative Voice of ESC (2018)
Hi! I'm Lena Raine. You might know me from the music for such games as Celeste or Minecraft, but I'm also a writer and game designer. I released my…
Aug 20, 2024
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After Journey's End
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