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Volume 2
Volume 2 is Out!
Here's the Table of Contents & 9 new pieces about game design by independent game designers.
Aug 20
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After Journey's End
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Melos Han-Tani
21
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Volume 2 is Out!
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Responsive Mobile Action Controls in BOSSGAME (2022)
Hi! I’m Lily Valeen, the developer behind the game BOSSGAME: The Final Boss is My Heart. Bossgame was originally released for mobile in 2022. It’s a…
Aug 20
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After Journey's End
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Responsive Mobile Action Controls in BOSSGAME (2022)
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HITM3 (2024): Thinking, Filming & Editing a Cutscene
Xiri on how he showed his trio making some empanadas and love.
Aug 20
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After Journey's End
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HITM3 (2024): Thinking, Filming & Editing a Cutscene
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Elephantasy (2020): Why the Warping Worked
In 2020 I released a small game called Elephantasy. In it, you play as a little elephant (named Belle) who gets stuck in a miniature world and has to…
Aug 20
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Elephantasy (2020): Why the Warping Worked
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Sephonie (2022): Why make a level about Sunshine City?
Melos Han-Tani discusses the historical and character-driven reasons behind why Tokyo’s Sunshine City mall makes an appearance as one of the game’s…
Aug 20
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After Journey's End
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Melos Han-Tani
5
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Sephonie (2022): Why make a level about Sunshine City?
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The Narrative Voice of ESC (2018)
Hi! I'm Lena Raine. You might know me from the music for such games as Celeste or Minecraft, but I'm also a writer and game designer. I released my…
Aug 20
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After Journey's End
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The Narrative Voice of ESC (2018)
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Showing Choices You Can’t Make in A YEAR OF SPRINGS (2021)
Visual novels are all about choices, and every inclusion (and exclusion) of a choice is a conscious decision by the dev. In A YEAR OF SPRINGS, I wanted…
Aug 20
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After Journey's End
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Showing Choices You Can’t Make in A YEAR OF SPRINGS (2021)
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Anthology Of The Killer (2024): Treasures of the Speech Balloon
Anthology Of The Killer on Itch.io
Aug 20
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After Journey's End
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Anthology Of The Killer (2024): Treasures of the Speech Balloon
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NO ME: The Future Is ours (2023): Going HOME: Dystopian World-Design through the lens of two Homes.
NO ME - The Future Is ours is a satirical zine game I finished in mid-2023 as my first foray into Game Maker programming, and as a tribute to the games…
Aug 20
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After Journey's End
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BLANKSWORD
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NO ME: The Future Is ours (2023): Going HOME: Dystopian World-Design through the lens of two Homes.
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Orbo’s Odyssey (2023): Designing the “PERFECT MAN” Horror Sequence
While Orbo’s Odyssey is generally considered a comedy game, I made an effort towards the end of development to insert some secret levels that would add…
Aug 20
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After Journey's End
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Orbo’s Odyssey (2023): Designing the “PERFECT MAN” Horror Sequence
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Volume 2 is coming on 2024/08/20!
Cap off this August with writings from 9 more game designers!
Aug 16
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After Journey's End
and
Melos Han-Tani
9
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Volume 2 is coming on 2024/08/20!
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